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STR: Strategy

Nine Men's Morris

StrategyMultiplayerMedium~12 min

Ready to play · free

Form mills, remove enemy men and fly in the endgame. Play Mühle vs the computer, with a friend on one screen, or online by room link.

Play now2 players · vs computer or friends

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Game info

Developer
PlayNest Studio
Released
Last updated
Platforms
Browser, Android, iPhone, PC
Players
2 players, vs computer or friends
Average play time
~12 min per round
Languages
English, Urdu
Controls
Keyboard or mouse on computers, touch on phones and tablets
01

How to play

  1. Take turns placing your men on the points of the board.
  2. When all men are placed, slide one man per turn to an adjacent empty point.
  3. Three of your men in a line is a mill: remove an enemy man that is not in a mill.
  4. With three men left (Nine and Twelve Men's Morris) you may fly to any empty point. Reduce the enemy to two men or block them to win.
02

Controls

Keyboard & mouse

Click
Place, select, move or remove
←↑→↓
Move between points
EnterSpace
Act on the cursor point
Esc
Clear selection
U
Undo
H
Toggle the best-move hint
P
Pause
M
Mute

Touch

Tap
Select or move
Undo button
Take back your last move
Lightbulb button
Show the best move
03

About

Nine Men's Morris, also called Mühle, Mill, Merels and Cowboy checkers, with Three, Six, Nine and Twelve men variants. Place your men, slide them along the lines, form mills to remove enemy men and fly when you are down to three. Play the computer on Easy, Medium or Hard (Hard uses alpha-beta search with endgame handling), take turns with a friend on one screen, or play online with a room link.Also known as Nine Men's Morris, Nine Men's Morris online, Mühle, Mühle online, Mühle spielen, Morris, Morris game online, Mill game, Mill game online, Merels, Merrills, Cowboy checkers, Moulin, Jeu du moulin, Twelve Men's Morris, Six Men's Morris, Three Men's Morris, Nine Men's Morris vs computer, Nine Men's Morris with friends, Nine Men's Morris strategy, How to play Nine Men's Morris, Play Nine Men's Morris free, Nine Men's Morris 2 player, Nine Men's Morris no download.

04

Tips & tricks

  • Build toward two mills that share a man: opening and closing one mill removes a man every other turn.
  • Do not spend all your moves on mills: keep your men mobile so you are not blocked.
  • Block an opponent's two-in-a-line with the point that also helps your own line.
  • When you are down to three, threaten two mills at once because flying can block only one.

Nine Men's Morris: complete guide

Nine Men's Morris, also called Mühle in German, Moulin in French, Mill, Merels or Cowboy checkers, is one of the oldest board games still played today. Each side places its men on a board of three nested squares, then slides them, and every row of three you form, a mill, lets you remove an enemy man. Play it free in your browser against a computer on Easy, Medium or Hard, with a friend on one screen, or online through a room link. No account needed. Mühle spielen und jeu du moulin: both names lead to the same game.

How do you play Nine Men's Morris?

Two players, light and dark, each start with nine men in hand. The board has 24 points on three nested squares, joined by lines through the middle of each side. A game has three phases: placing, moving and flying.

In the placing phase you take turns putting one man on any empty point. In the moving phase, once all men are placed, you slide one of your men along a line to a neighbouring empty point. Flying, the last phase, is explained below. Whenever you line up three of your own men on a line, you have formed a mill, and you immediately remove one enemy man from the board.

You win when your opponent is reduced to two men, because two men can never form a mill, or when they have no legal move on their turn. Tap or click a point to place or pick up a man, then tap its destination. Legal points are highlighted, and the game tells you when you must remove a man.

What is a mill, and which men can you remove?

A mill is three of your men in a straight row on one line of the board. The sides of each square count, and so do the four lines that cross from the outer square to the inner one. A man that sits on two lines can be part of two mills at once.

When you close a mill, by placing or by sliding, you remove one enemy man. The rule is that the man you take must not be part of an enemy mill. If every enemy man is in a mill, you may take any of them. Taking a man from a mill-in-waiting is usually the strongest choice, because it breaks the threat before it happens.

What is the flying phase in Nine Men's Morris?

When a player is down to exactly three men, they may fly. Instead of sliding to a neighbouring point, a flying player can jump any one man to any empty point on the board. This gives the weaker side a real chance to fight back, since they can threaten a mill from almost anywhere.

Flying exists in Nine and Twelve Men's Morris. It does not exist in Six or Three Men's Morris, where men always slide. The flying side can only fly while they have three men, and the other side still moves normally unless they are also down to three. Most endgames are decided by whether the stronger side can create two threats at once, so the flyer cannot block both.

What are Three, Six and Twelve Men's Morris?

Morris is a family of games, and our version lets you pick the member you want from the start screen.

  • Three Men's Morris: the smallest and quickest. Each side has three men, there is no removal, and the first mill wins the game. Men slide along lines once placed.
  • Six Men's Morris: a small board with two squares and six men each. You place, then slide. Mills remove men, and there is no flying.
  • Nine Men's Morris: the classic, with 24 points and nine men each. Placing, moving and flying all apply.
  • Twelve Men's Morris: the same 24 points as Nine, but with diagonal lines added at the corners, giving 20 possible mills, and twelve men each. If the board fills up completely, the game is a draw. Flying applies when a side is down to three.

Is Mühle the same as Nine Men's Morris?

Yes. Mühle is the German name, which simply means mill, and Moulin is the French name. In English you may also meet Mill, Merels, Merrills, Nine Men's Morris and Cowboy checkers, since the board is easy to scratch into a table or a plank. The rules are the same game, with small regional differences, such as whether flying is allowed.

Unser Mühle folgt den gängigen Regeln, mit Springen bei drei Steinen. Notre jeu du moulin suit les règles classiques, avec le vol à trois pions. The rules we use are described on this page, so you always know exactly what to expect.

How do you win at Nine Men's Morris?

You win by reducing the other side to two men, or by leaving them with no legal move. The second route surprises many beginners: a player whose men are all boxed in loses on the spot, even with plenty of men left.

A draw happens in two ways. If the same position occurs for the third time with the same side to move, the game is drawn by threefold repetition. And if 100 plies, meaning single moves by either side, go by with no mill once every man has been placed, the game is also a draw. In Twelve Men's Morris a completely full board is a draw as well.

What is the best Nine Men's Morris strategy?

Strong players follow a few simple ideas. They are most useful in the placing phase, where the game is often decided.

  • Mobility beats material. Do not rush to build a mill if it leaves your men boxed in. Keep as many empty neighbours around your men as you can.
  • Take the junctions. Points with four neighbours, the middle points of the middle square, give a man the most options. Corners have only two neighbours and are easy to trap.
  • Block first, attack second. If the opponent has two men on a line and the third point is empty, occupy it unless you can win a mill yourself right now.
  • Build two threats at once. A fork, two open lines that share one move, cannot be blocked with a single man.
  • Do not leave men in an unfinished position. In the moving phase, avoid putting everything on the outer square, where your men can be sealed in.
  • Count the flying phase. Before you take your opponent down to three men, check that they cannot fly into a mill straight away.

What is a running mill, or double mill?

A running mill, also called a double mill or a Zwickmühle in German, is the strongest shape in the moving phase. It is two lines that share a man. One of your men slides back and forth between two points: when it sits on one, it completes a mill on the first line, and when it moves across to the other, it completes a mill on the second line. Every single move closes a mill, so you remove an enemy man every turn.

To build one, you need a spare man that can step between two lines. Look for a position where one of your mills is open on a point next to another line that already holds two of your men. To defend, you must occupy the empty point or capture the key man before the shape is ready. Learning to spot your opponent's running mill two moves early is one of the biggest steps from beginner to club player.

Can you play Nine Men's Morris against the computer?

Yes, and there are three levels. Easy makes shallow choices and often misses threats, which is ideal when you are learning the rules. Medium looks several moves ahead and plays sensibly, but it can be outplayed with a good running mill. Hard uses alpha-beta search with special handling of the endgame, and it runs in a Web Worker so the page stays smooth while it thinks.

Whatever level you choose, you can ask for a best-move hint and take back your last move with undo. A hint shows the move the engine thinks is strongest. It is a nice way to learn, but it does not teach you why a move is good, so read the strategy notes above as well.

How do you play Nine Men's Morris with friends?

Choose online play and create a room, then send the room link to your friend by message. When they open it, the game starts, and each of you plays on your own device. You can also hand one phone or computer back and forth for a two-player game on one screen. No account is needed for either, and it is free, in the browser.

Everything works the same online as against the computer, with the same rules, the same variants and the same draws. Games are saved, so you can resume where you left off.

Where does Nine Men's Morris come from?

Boards of this kind are found in many places, and the game has been played in Europe for many centuries. In the Middle Ages it was a favourite, and boards were cut into the stone of cloisters and cathedral steps. Shakespeare mentions the game in A Midsummer Night's Dream, as the nine men's morris filled up with mud.

The oldest claims of Roman or even Egyptian origin are hard to prove, so it is safest to call it ancient. What is certain is that the game is easy to teach, hard to master and cheap to play, which is why it has lasted.

05

Nine Men's Morris FAQ

Is Nine Men's Morris free to play?
Yes. Nine Men's Morris is completely free on PlayNest. There is nothing to buy and no account to create.
Do I need to download Nine Men's Morris?
No. Nine Men's Morris runs in your web browser, so you can start playing straight away on Chrome, Safari, Edge or Firefox.
Can I play Nine Men's Morris on my phone?
Yes. Nine Men's Morris works on Android phones, iPhones, tablets and computers, with touch and keyboard controls.
How many players can play Nine Men's Morris?
You can play against the computer, or create a room and share the link to play Nine Men's Morris online with friends.
How long does a game of Nine Men's Morris take?
A round takes about 12 minutes. It is rated medium and sits in our Strategy collection.
Is Nine Men's Morris free to play here?
Yes. You can play Nine Men's Morris free in your browser. There is nothing to install and no account to create. Open the page, choose a variant and an opponent, and start placing men. Games against the computer, on one screen with a friend, and online through a room link are all available at no cost.
How many men do you start with in Nine Men's Morris?
In the standard game each player starts with nine men, kept in hand and placed one at a time. Our other variants change that number: Three Men's Morris uses three men, Six Men's Morris uses six, and Twelve Men's Morris uses twelve. The start screen shows which one you picked before the game begins.
When can you fly in Nine Men's Morris?
You can fly when you are down to exactly three men in Nine Men's Morris or Twelve Men's Morris. A flying man may jump to any empty point instead of sliding along a line. Flying is not part of Six Men's Morris or Three Men's Morris, where men always move to a neighbouring point only.
Which men can I remove after making a mill?
You may remove any enemy man that is not part of a mill. If all of the enemy's men are in mills, you may remove any one of them instead. In Three Men's Morris nothing is removed at all, because the first player to make a mill simply wins the game.
How does a game of Nine Men's Morris end?
A game ends when one side is reduced to two men, because two men can never form a mill, or when a side has no legal move on its turn. It can also end in a draw by threefold repetition, by 100 plies without a mill after all men are placed, or, in Twelve Men's Morris, by a completely full board.
What is the difference between Mühle and Nine Men's Morris?
There is no real difference. Mühle is the German word for mill, and Nine Men's Morris is the English name for the same game with nine men each. Some regions allow flying and some do not, and some forbid taking men from mills in certain cases. This page states the exact rules in use here.
Is Cowboy checkers the same game?
Yes, Cowboy checkers is a nickname for Nine Men's Morris, mostly in the United States. The name comes from the board being easy to draw on any flat surface, so players could mark it on a tabletop with chalk or a knife. The rules are the same as Mill and Merels.
Can I play Nine Men's Morris against the computer?
Yes. Pick Easy, Medium or Hard before you start. Hard uses alpha-beta search with endgame handling and runs in a Web Worker, so it plays carefully and still keeps the page responsive. Easy is gentle and suits learners. You can also turn on a best-move hint and use undo while you play.
Can I play with a friend online?
Yes. Choose online play, create a room, and share the room link with your friend. When they open it you can both play from your own devices. You can also play two players on one screen by passing the device back and forth. Neither way needs an account, and both are free.
What is a running mill in Nine Men's Morris?
A running mill, or double mill, is a shape where one man slides back and forth between two lines. Each move opens one mill and closes another, so you capture a man every turn. It is the main winning weapon in the moving phase, and defending it means occupying the gap before it is built.
Does Nine Men's Morris end in a draw?
It can. Threefold repetition of the same position with the same side to move is a draw. So is a stretch of 100 plies with no mill once all men are placed. In Twelve Men's Morris, a completely full board is also a draw. With strong play on both sides, draws are common.
What happens if I have no legal move?
You lose. In Nine Men's Morris a player who cannot slide any man, because all neighbouring points are occupied, loses the game even with more than two men left. This is why mobility matters so much, and why a cramped position is dangerous. Flying players are almost never blocked, since they can jump anywhere.
What is the best opening move?
There is no single answer, but good players place on the middle points of the squares, which have four neighbours, rather than on corners. These points connect to the most lines and keep your men flexible. Avoid rushing a mill early if it leaves your men stuck, because mobility wins the moving phase.
Is Hard impossible to beat?
No. Hard plays strong, solid moves, but a good human can still win by setting up a running mill or by trapping it with no moves left. It is a very good test of your strategy. If a game is too tough, try Medium, or turn on the hint to see where you went wrong.
06

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